


Skyrim Anniversary Edition: All New Content, All Creation.Īssassin's Creed Valhalla: Tombs of the Fallen Locations.
The callisto protocol news Ps4#
PS4 to PS5: All Games with Confirmed Free Upgrades New PS5, PS4 Games This Week (3rd October to 9th October) Therefore, the season pass holds a value of £20/$20.

There are a few bonus packs too, but these are also part of the standard Day One Edition priced at £54.99/$69.99 on PS5. On the PS Store, a Digital Deluxe Edition bundles in a season pass for £74.99/$89.99. We’ve left those open."Ī perfectly normal comment to make, but expectations change when you're already selling a season pass via pre-orders. We’ve created a world that can tell different stories, and so we can either tell those stories either through DLC, or we could actually tell those stories through subsequent products. CTO Mark James said the following: "We’ve left the world expandable. The comment comes via an interview conducted by True Trophies at Gamescom. However, it's already selling a season pass. It's given the impression its DLC plans are still up in the air with the game three months out. That's a lot for a single player only game - only titles like Dying Light have achieved such a feat - but the team's reply to any expansions is causing some confusion. After the controversy around Red Dead Redemption 2, Rockstar has apparently made dramatic changes to how its studio operates and even reduced the scope of Grand Theft Auto 6.The Callisto Protocol team Striking Distance Studios has been queried on its plans for post-launch support and the possibility of DLC, with the developer responding that it's planning four years' worth. The backlash against crunch culture has been escalating for years, with some studios reportedly making significant improvements. More recently, we spoke to ZeniMax's Rich Lambert, who acknowledged there has been "some" crunch on Fallout's sister title Elder Scrolls Online and said studio leaders must "manage our expectations" in order to address this. Recently, Xbox's Matt Booty took a similar line when addressing reports of intense working conditions on Fallout 76. 'Passion' is often a defence used by execs and leaders when explaining why a studio is crunching. He and his team are currently working on The Callisto Protocol, a spiritual successor to the original Dead Space, which Schofield was instrumental in creating during his time at Electronic Arts' Visceral Games studio. Striking Distance is the second studio Schofield has led, having co-founded Call of Duty: WW2 developer Sledgehammer Games, for which he also served as CEO. I'm sorry to the team for coming across like this. We value passion and creativity, not long hours. Earlier I tweeted how proud I was of the effort and hours the team was putting in. Schofield later posted another tweet in an attempt to address the criticism he received over his previous comment.Īnyone who knows me knows how passionate I am about the people I work with. Exhaustion, tired, COVID but we're working. We R working 6-7 days a week, nobody's forcing us.

I only talk about the game during an event. In a now-deleted tweet, Schofield discussed why he has not been promoting the upcoming sci-fi horror game more often and how hard the team is working. Glen Schofield, CEO of Striking Distance Studios and director of its debut title The Callisto Protocol, has walked back comments he made via Twitter that were criticised for endorsing crunch.
